нет, у меня работает.
<file-top>: reload Tutorial=
import: trying source C:\Work\tmp\DataPack\data\quests\Tutorial\__init__.py
import: trying precompiled C:\Work\tmp\DataPack\data\quests\Tutorial\__init__$py.class
import: 'data.quests.Tutorial' as C:\Work\tmp\DataPack\data\quests\Tutorial\__init__$py.class
importing quests: Tutorial
[S] 64 SystemMessage
[S] 64 SystemMessage >>> test
[C] 5b SendBypassBuildCmd <<< test
threadstate: no current system state
<file-top>: reload Tutorial=
import: trying source C:\Work\tmp\DataPack\data\quests\Tutorial\__init__.py
import: trying precompiled C:\Work\tmp\DataPack\data\quests\Tutorial\__init__$py.class
getCount: FANGS_ITEM_ID,f st=P
completed: FANGS_ITEM_ID,f False,f COMPLETED,f st=P WORLD_MAP_ITEM_ID,f
check: getCount,f st=P completed,f
__init__: self=P JQuest,f name=P descr=P id=P
onEvent: check,f COMPLETED,f self=P st=P CREATED,f event=P STARTED,f id=
onKill: None,f getCount,f self=P st=P npcId=P str,f n= KELTIR_NPC_ID,f
class Quest: STARTED,f JQuest,f check,f None,f getCount,f KELTIR_NPC_ID,f onKill= str,f __init__= COMPLETED,f CREATED,f onEvent=
<file-top>: STARTED= check= getCount= JQuest= KELTIR_NPC_ID= QUEST= Quest= completed= DROP_RATE= QuestState= COMPLETED= CREATED= WORLD_MAP_ITEM_ID= FANGS_ITEM_ID= State= sys=
getCount: FANGS_ITEM_ID st=P
completed: FANGS_ITEM_ID False COMPLETED st=P WORLD_MAP_ITEM_ID
check: getCount st=P completed
class Quest: STARTED JQuest check None getCount KELTIR_NPC_ID onKill= str __init__= COMPLETED CREATED onEvent=
__init__: self=P JQuest name=P descr=P id=P
onEvent: check COMPLETED self=P st=P CREATED event=P STARTED id=
onKill: None getCount self=P st=P npcId=P str n= KELTIR_NPC_ID
import: 'data.quests.Tutorial' as C:\Work\tmp\DataPack\data\quests\Tutorial\__init__.pyimporting quests: Tutorial xx